Market comparison
Dota 2: Team Resilience vs Vici Gaming (BO5) - ACL X ESL Challenger China Playoffs
1 venue · 34 outcome rows · 0 comparable lines · 0 verified parity · inactive
Polymarket
Open venue ↗34 outcomes · $395K reported volume
Observed 3884h ago · stale
Recorded venue end date: May 3, 2026
No shared outcome identities or comparable outcome lines are available for this event. Each venue’s outcomes are listed separately.
| Outcome | Polymarket | Difference |
|---|---|---|
Game 1 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 1: Any Player Rampage? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Any Player Rampage? · closed Open Polymarket ↗ | — |
Game 1: Any Player Ultra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Any Player Ultra Kill? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Beat Roshan? Not alignedNo persisted outcome identity connects these venue contracts. | 49.5%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Beat Roshan? Open Polymarket ↗ | — |
Game 1: Both Teams Destroy Barracks? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Destroy Barracks? · closed Open Polymarket ↗ | — |
Game 1: Ends in Daytime? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Ends in Daytime? · closed Open Polymarket ↗ | — |
Game 2 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 2: Any Player Rampage? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Any Player Rampage? · closed Open Polymarket ↗ | — |
Game 2: Any Player Ultra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Any Player Ultra Kill? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Beat Roshan? Not alignedNo persisted outcome identity connects these venue contracts. | 49.5%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Beat Roshan? Open Polymarket ↗ | — |
Game 2: Both Teams Destroy Barracks? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Destroy Barracks? · closed Open Polymarket ↗ | — |
Game 2: Ends in Daytime? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Ends in Daytime? · closed Open Polymarket ↗ | — |
Game 3 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 3: Any Player Rampage? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Any Player Rampage? · closed Open Polymarket ↗ | — |
Game 3: Any Player Ultra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Any Player Ultra Kill? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Beat Roshan? Not alignedNo persisted outcome identity connects these venue contracts. | 49.5%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Beat Roshan? Open Polymarket ↗ | — |
Game 3: Both Teams Destroy Barracks? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Destroy Barracks? · closed Open Polymarket ↗ | — |
Game 3: Ends in Daytime? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Ends in Daytime? · closed Open Polymarket ↗ | — |
Game 4 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 4: Any Player Rampage? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 4: Any Player Rampage? · closed Open Polymarket ↗ | — |
Game 4: Any Player Ultra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 4: Any Player Ultra Kill? · closed Open Polymarket ↗ | — |
Game 4: Both Teams Beat Roshan? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 4: Both Teams Beat Roshan? · closed Open Polymarket ↗ | — |
Game 4: Both Teams Destroy Barracks? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 4: Both Teams Destroy Barracks? · closed Open Polymarket ↗ | — |
Game 4: Ends in Daytime? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 4: Ends in Daytime? · closed Open Polymarket ↗ | — |
Game 5: Any Player Rampage? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 5: Any Player Rampage? · closed Open Polymarket ↗ | — |
Game 5: Any Player Ultra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 5: Any Player Ultra Kill? · closed Open Polymarket ↗ | — |
Game 5: Both Teams Beat Roshan? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 5: Both Teams Beat Roshan? · closed Open Polymarket ↗ | — |
Game 5: Both Teams Destroy Barracks? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 5: Both Teams Destroy Barracks? · closed Open Polymarket ↗ | — |
Game 5: Ends in Daytime? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 5: Ends in Daytime? · closed Open Polymarket ↗ | — |
Game Handicap: VG (-1.5) vs Team Resilience (+1.5) Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game Handicap: VG (-1.5) vs Team Resilience (+1.5) · closed Open Polymarket ↗ | — |
Game Handicap: VG (-2.5) vs Team Resilience (+2.5) Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game Handicap: VG (-2.5) vs Team Resilience (+2.5) · closed Open Polymarket ↗ | — |
Match Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
O/U 3.5 Games Not alignedNo persisted outcome identity connects these venue contracts. | — | |
O/U 4.5 Games Not alignedNo persisted outcome identity connects these venue contracts. | — |
Game 1 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 1: Any Player Rampage?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Any Player Rampage? · closed
Open Polymarket ↗Game 1: Any Player Ultra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Any Player Ultra Kill? · closed
Open Polymarket ↗Game 1: Both Teams Beat Roshan?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
49.5%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Beat Roshan?
Open Polymarket ↗Game 1: Both Teams Destroy Barracks?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Destroy Barracks? · closed
Open Polymarket ↗Game 1: Ends in Daytime?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Ends in Daytime? · closed
Open Polymarket ↗Game 2 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 2: Any Player Rampage?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Any Player Rampage? · closed
Open Polymarket ↗Game 2: Any Player Ultra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Any Player Ultra Kill? · closed
Open Polymarket ↗Game 2: Both Teams Beat Roshan?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
49.5%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Beat Roshan?
Open Polymarket ↗Game 2: Both Teams Destroy Barracks?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Destroy Barracks? · closed
Open Polymarket ↗Game 2: Ends in Daytime?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Ends in Daytime? · closed
Open Polymarket ↗Game 3 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 3: Any Player Rampage?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Any Player Rampage? · closed
Open Polymarket ↗Game 3: Any Player Ultra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Any Player Ultra Kill? · closed
Open Polymarket ↗Game 3: Both Teams Beat Roshan?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
49.5%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Beat Roshan?
Open Polymarket ↗Game 3: Both Teams Destroy Barracks?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Destroy Barracks? · closed
Open Polymarket ↗Game 3: Ends in Daytime?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Ends in Daytime? · closed
Open Polymarket ↗Game 4 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 4: Any Player Rampage?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 4: Any Player Rampage? · closed
Open Polymarket ↗Game 4: Any Player Ultra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 4: Any Player Ultra Kill? · closed
Open Polymarket ↗Game 4: Both Teams Beat Roshan?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 4: Both Teams Beat Roshan? · closed
Open Polymarket ↗Game 4: Both Teams Destroy Barracks?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 4: Both Teams Destroy Barracks? · closed
Open Polymarket ↗Game 4: Ends in Daytime?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 4: Ends in Daytime? · closed
Open Polymarket ↗Game 5: Any Player Rampage?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 5: Any Player Rampage? · closed
Open Polymarket ↗Game 5: Any Player Ultra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 5: Any Player Ultra Kill? · closed
Open Polymarket ↗Game 5: Both Teams Beat Roshan?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 5: Both Teams Beat Roshan? · closed
Open Polymarket ↗Game 5: Both Teams Destroy Barracks?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 5: Both Teams Destroy Barracks? · closed
Open Polymarket ↗Game 5: Ends in Daytime?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 5: Ends in Daytime? · closed
Open Polymarket ↗Game Handicap: VG (-1.5) vs Team Resilience (+1.5)
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game Handicap: VG (-1.5) vs Team Resilience (+1.5) · closed
Open Polymarket ↗Game Handicap: VG (-2.5) vs Team Resilience (+2.5)
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game Handicap: VG (-2.5) vs Team Resilience (+2.5) · closed
Open Polymarket ↗Match Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
O/U 3.5 Games
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
O/U 4.5 Games
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Prices are shown as percentages of a $1 payout. “pp” means percentage points. A dash means data is unavailable.