Market comparison
LoL: GAM Esports vs Ground Zero Gaming (BO3) - LCP Regular Season
1 venue · 25 outcome rows · 0 comparable lines · 0 verified parity · inactive
Polymarket
Open venue ↗25 outcomes · $327K reported volume
Observed 3872h ago · stale
Recorded venue end date: Apr 19, 2026
No shared outcome identities or comparable outcome lines are available for this event. Each venue’s outcomes are listed separately.
| Outcome | Polymarket | Difference |
|---|---|---|
First Blood in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | — | |
First Blood in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old First Blood in Game 2? · closed Open Polymarket ↗ | — |
Game 1 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 1: Any Player Penta Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Any Player Penta Kill? · closed Open Polymarket ↗ | — |
Game 1: Any Player Quadra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Any Player Quadra Kill? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Destroy Inhibitors? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Destroy Inhibitors? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Slay a Dragon? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Slay a Dragon? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Slay Baron Nashor? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Slay Baron Nashor? · closed Open Polymarket ↗ | — |
Game 1: Odd/Even Total Kills? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Odd/Even Total Kills? · closed Open Polymarket ↗ | — |
Game 2 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 2: Any Player Penta Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Any Player Penta Kill? · closed Open Polymarket ↗ | — |
Game 2: Any Player Quadra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Any Player Quadra Kill? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Destroy Inhibitors? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Destroy Inhibitors? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Slay a Dragon? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Slay a Dragon? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Slay Baron Nashor? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Slay Baron Nashor? · closed Open Polymarket ↗ | — |
Game 2: Odd/Even Total Kills? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Odd/Even Total Kills? · closed Open Polymarket ↗ | — |
Game 3: Any Player Penta Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Any Player Penta Kill? · closed Open Polymarket ↗ | — |
Game 3: Any Player Quadra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Any Player Quadra Kill? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Destroy Inhibitors? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Destroy Inhibitors? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Slay a Dragon? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Slay a Dragon? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Slay Baron Nashor? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Slay Baron Nashor? · closed Open Polymarket ↗ | — |
Game 3: Odd/Even Total Kills? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Odd/Even Total Kills? · closed Open Polymarket ↗ | — |
Game Handicap: GAM (-1.5) vs Ground Zero Gaming (+1.5) Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game Handicap: GAM (-1.5) vs Ground Zero Gaming (+1.5) · closed Open Polymarket ↗ | — |
Match Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
O/U 2.5 Games Not alignedNo persisted outcome identity connects these venue contracts. | — |
First Blood in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
First Blood in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
First Blood in Game 2? · closed
Open Polymarket ↗Game 1 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 1: Any Player Penta Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Any Player Penta Kill? · closed
Open Polymarket ↗Game 1: Any Player Quadra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Any Player Quadra Kill? · closed
Open Polymarket ↗Game 1: Both Teams Destroy Inhibitors?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Destroy Inhibitors? · closed
Open Polymarket ↗Game 1: Both Teams Slay a Dragon?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Slay a Dragon? · closed
Open Polymarket ↗Game 1: Both Teams Slay Baron Nashor?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Slay Baron Nashor? · closed
Open Polymarket ↗Game 1: Odd/Even Total Kills?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Odd/Even Total Kills? · closed
Open Polymarket ↗Game 2 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 2: Any Player Penta Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Any Player Penta Kill? · closed
Open Polymarket ↗Game 2: Any Player Quadra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Any Player Quadra Kill? · closed
Open Polymarket ↗Game 2: Both Teams Destroy Inhibitors?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Destroy Inhibitors? · closed
Open Polymarket ↗Game 2: Both Teams Slay a Dragon?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Slay a Dragon? · closed
Open Polymarket ↗Game 2: Both Teams Slay Baron Nashor?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Slay Baron Nashor? · closed
Open Polymarket ↗Game 2: Odd/Even Total Kills?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Odd/Even Total Kills? · closed
Open Polymarket ↗Game 3: Any Player Penta Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Any Player Penta Kill? · closed
Open Polymarket ↗Game 3: Any Player Quadra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Any Player Quadra Kill? · closed
Open Polymarket ↗Game 3: Both Teams Destroy Inhibitors?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Destroy Inhibitors? · closed
Open Polymarket ↗Game 3: Both Teams Slay a Dragon?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Slay a Dragon? · closed
Open Polymarket ↗Game 3: Both Teams Slay Baron Nashor?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Slay Baron Nashor? · closed
Open Polymarket ↗Game 3: Odd/Even Total Kills?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Odd/Even Total Kills? · closed
Open Polymarket ↗Game Handicap: GAM (-1.5) vs Ground Zero Gaming (+1.5)
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game Handicap: GAM (-1.5) vs Ground Zero Gaming (+1.5) · closed
Open Polymarket ↗Match Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
O/U 2.5 Games
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Prices are shown as percentages of a $1 payout. “pp” means percentage points. A dash means data is unavailable.