Market comparison
LoL: Weibo Gaming vs Invictus Gaming (BO3) - Esports World Cup China Qualifier Phase 2
1 venue · 56 outcome rows · 0 comparable lines · 0 verified parity · inactive
Polymarket
Open venue ↗56 outcomes · $1.0M reported volume
Observed 3885h ago · stale
Recorded venue end date: Mar 30, 2026
No shared outcome identities or comparable outcome lines are available for this event. Each venue’s outcomes are listed separately.
| Outcome | Polymarket | Difference |
|---|---|---|
First Blood in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | — | |
First Blood in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old First Blood in Game 2? · closed Open Polymarket ↗ | — |
Game 1 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 1: Any Player Penta Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Any Player Penta Kill? · closed Open Polymarket ↗ | — |
Game 1: Any Player Quadra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Any Player Quadra Kill? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Destroy Inhibitors? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Destroy Inhibitors? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Slay a Dragon? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Slay a Dragon? · closed Open Polymarket ↗ | — |
Game 1: Both Teams Slay Baron Nashor? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Both Teams Slay Baron Nashor? · closed Open Polymarket ↗ | — |
Game 1: Odd/Even Total Kills? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 1: Odd/Even Total Kills? · closed Open Polymarket ↗ | — |
Game 2 Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Game 2: Any Player Penta Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Any Player Penta Kill? · closed Open Polymarket ↗ | — |
Game 2: Any Player Quadra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Any Player Quadra Kill? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Destroy Inhibitors? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Destroy Inhibitors? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Slay a Dragon? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Slay a Dragon? · closed Open Polymarket ↗ | — |
Game 2: Both Teams Slay Baron Nashor? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Both Teams Slay Baron Nashor? · closed Open Polymarket ↗ | — |
Game 2: Odd/Even Total Kills? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Game 2: Odd/Even Total Kills? · closed Open Polymarket ↗ | — |
Game 3: Any Player Penta Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Any Player Penta Kill? · closed Open Polymarket ↗ | — |
Game 3: Any Player Quadra Kill? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Any Player Quadra Kill? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Destroy Inhibitors? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Destroy Inhibitors? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Slay a Dragon? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Slay a Dragon? · closed Open Polymarket ↗ | — |
Game 3: Both Teams Slay Baron Nashor? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Both Teams Slay Baron Nashor? · closed Open Polymarket ↗ | — |
Game 3: Odd/Even Total Kills? Not alignedNo persisted outcome identity connects these venue contracts. | 50.0%stale Bid and ask hidden: prices are over 2 hours old Game 3: Odd/Even Total Kills? · closed Open Polymarket ↗ | — |
Game Handicap: WB (-1.5) vs Invictus Gaming (+1.5) Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Game Handicap: WB (-1.5) vs Invictus Gaming (+1.5) · closed Open Polymarket ↗ | — |
Match Winner Not alignedNo persisted outcome identity connects these venue contracts. | — | |
O/U 2.5 Games Not alignedNo persisted outcome identity connects these venue contracts. | — | |
Total Kills Over/Under 21.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 21.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 22.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 22.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 23.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 23.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 24.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 24.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 25.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 25.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 26.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 26.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 26.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 26.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 27.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 27.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 27.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 27.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 28.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 28.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 28.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 28.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 29.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 29.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 29.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 29.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 30.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 30.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 30.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 30.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 31.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 100.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 31.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 31.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 31.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 32.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 32.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 32.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 32.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 33.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 33.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 33.5 in Game 1? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 33.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 34.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 34.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 34.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 34.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 35.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 35.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 35.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 35.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 36.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 36.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 36.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 36.5 in Game 1? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 37.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 37.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 38.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 38.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 39.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 39.5 in Game 2? · closed Open Polymarket ↗ | — |
Total Kills Over/Under 40.5 in Game 2? Not alignedNo persisted outcome identity connects these venue contracts. | 0.0%stale Bid and ask hidden: prices are over 2 hours old Total Kills Over/Under 40.5 in Game 2? · closed Open Polymarket ↗ | — |
First Blood in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
First Blood in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
First Blood in Game 2? · closed
Open Polymarket ↗Game 1 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 1: Any Player Penta Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Any Player Penta Kill? · closed
Open Polymarket ↗Game 1: Any Player Quadra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Any Player Quadra Kill? · closed
Open Polymarket ↗Game 1: Both Teams Destroy Inhibitors?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Destroy Inhibitors? · closed
Open Polymarket ↗Game 1: Both Teams Slay a Dragon?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Slay a Dragon? · closed
Open Polymarket ↗Game 1: Both Teams Slay Baron Nashor?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Both Teams Slay Baron Nashor? · closed
Open Polymarket ↗Game 1: Odd/Even Total Kills?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 1: Odd/Even Total Kills? · closed
Open Polymarket ↗Game 2 Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Game 2: Any Player Penta Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Any Player Penta Kill? · closed
Open Polymarket ↗Game 2: Any Player Quadra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Any Player Quadra Kill? · closed
Open Polymarket ↗Game 2: Both Teams Destroy Inhibitors?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Destroy Inhibitors? · closed
Open Polymarket ↗Game 2: Both Teams Slay a Dragon?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Slay a Dragon? · closed
Open Polymarket ↗Game 2: Both Teams Slay Baron Nashor?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Both Teams Slay Baron Nashor? · closed
Open Polymarket ↗Game 2: Odd/Even Total Kills?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 2: Odd/Even Total Kills? · closed
Open Polymarket ↗Game 3: Any Player Penta Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Any Player Penta Kill? · closed
Open Polymarket ↗Game 3: Any Player Quadra Kill?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Any Player Quadra Kill? · closed
Open Polymarket ↗Game 3: Both Teams Destroy Inhibitors?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Destroy Inhibitors? · closed
Open Polymarket ↗Game 3: Both Teams Slay a Dragon?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Slay a Dragon? · closed
Open Polymarket ↗Game 3: Both Teams Slay Baron Nashor?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Both Teams Slay Baron Nashor? · closed
Open Polymarket ↗Game 3: Odd/Even Total Kills?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
50.0%stale
Bid and ask hidden: prices are over 2 hours old
Game 3: Odd/Even Total Kills? · closed
Open Polymarket ↗Game Handicap: WB (-1.5) vs Invictus Gaming (+1.5)
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Game Handicap: WB (-1.5) vs Invictus Gaming (+1.5) · closed
Open Polymarket ↗Match Winner
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
O/U 2.5 Games
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
Total Kills Over/Under 21.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 21.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 22.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 22.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 23.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 23.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 24.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 24.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 25.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 25.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 26.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 26.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 26.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 26.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 27.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 27.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 27.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 27.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 28.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 28.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 28.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 28.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 29.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 29.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 29.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 29.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 30.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 30.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 30.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 30.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 31.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
100.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 31.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 31.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 31.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 32.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 32.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 32.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 32.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 33.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 33.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 33.5 in Game 1?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 33.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 34.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 34.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 34.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 34.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 35.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 35.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 35.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 35.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 36.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 36.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 36.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 36.5 in Game 1? · closed
Open Polymarket ↗Total Kills Over/Under 37.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 37.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 38.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 38.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 39.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 39.5 in Game 2? · closed
Open Polymarket ↗Total Kills Over/Under 40.5 in Game 2?
Not alignedNo persisted outcome identity connects these venue contracts.
Polymarket
0.0%stale
Bid and ask hidden: prices are over 2 hours old
Total Kills Over/Under 40.5 in Game 2? · closed
Open Polymarket ↗Prices are shown as percentages of a $1 payout. “pp” means percentage points. A dash means data is unavailable.